Hey und Hallo!
Zack – and already two weeks have passed since the last update. However, there wasn’t really much new to report. But today I’m back with some screenshots and a little update about Crystals Of Irm.
![](https://www.lotsofstuff.de/wp-content/uploads/2021/08/coi_wildlands-1024x573.png)
I’m continuing to tinker with the demo island and am currently putting together the various systems of COI. I spent the last week adding content to the dungeons. The dungeons are a central point of each island and connect different game modes. Exploring the island is closely linked to the progress in the dungeon – but I don’t want to reveal more yet.
![](https://www.lotsofstuff.de/wp-content/uploads/2021/08/coi_wildlands2-1024x576.png)
![](https://www.lotsofstuff.de/wp-content/uploads/2021/08/coi_wildlands3.png)
The north of Demo Island is currently still a large construction site. But this will change soon.
![](https://www.lotsofstuff.de/wp-content/uploads/2021/08/coi_woodswalkeffect.gif)
Here you can see the effect of the entrance as soon as your group enters a forest. I’m not completely happy with this at the moment and am still thinking about using a more classic FogOfWar system for it. But that’s something for another day.
![](https://www.lotsofstuff.de/wp-content/uploads/2021/08/coi_dungeonBTS.png)
![](https://www.lotsofstuff.de/wp-content/uploads/2021/08/coi_menu.png)
So slowly more and more comes together. When the base is ready, we can start to create more content. But step by step – The game is still made in my spare time, so I don’t always have time to work on COI. So please understand if there is a blog downtime or the whole thing is going a bit slow.
That’s it for this week – Until the next update.
Stay healthy
David // LotsOfStuff